OnTriggerEnter; Collision point?

i’m doing something with physical triggers, i’m making them fall and hit stuff.

I need to find the point where the trigger contacts with another object, but onTriggerEnter doesn’t seem to offer this functionality

any suggestions?

Sorry, since I don’t have much experience all I can do is speculate and quote the API… Is this what you want?
Collider.OnCollisionEnter and get the Collision.contacts, which are a list of ContactPoints.