i’m doing something with physical triggers, i’m making them fall and hit stuff.
I need to find the point where the trigger contacts with another object, but onTriggerEnter doesn’t seem to offer this functionality
any suggestions?
i’m doing something with physical triggers, i’m making them fall and hit stuff.
I need to find the point where the trigger contacts with another object, but onTriggerEnter doesn’t seem to offer this functionality
any suggestions?
Sorry, since I don’t have much experience all I can do is speculate and quote the API… Is this what you want?
Collider.OnCollisionEnter and get the Collision.contacts, which are a list of ContactPoints.