OnTriggerEnter/Exit work in an unexpected way

Hi all,

I have a weird problem with OnTrigger functions - ‘OnTriggerEnter’ is called before even contact with other collider and ‘OnTriggerExit’ is not called immediately when leave collider… - just please look at attached Gif - I hope you’ll get my point I could explain me why it is working that way :open_mouth: I would expect that ‘OnTriggerEnter’ will be called when two colliders start overlap themselves and opposite for ‘OnTriggerExit’.

112691-trigger-problem.gif

Thanks

,

Hmm… It seems like there is another hidden collider connected to one of the boxes. Did you check the hierarchy?

Here is screenshot:

As you can see I have only two boxes - each one with only one collider attached but maybe there is something other wrong with my settings ?

meat5000 - I don’t know what is Skin Depth - where I can check it ?

PS: The same happening for normal collision - from where this invisible border come from ?

112733-collider.gif