The “Cheese” object in the image below is incorrectly being detected as colliding with all six trigger boxes instantaneously. The center of the object and the box colliders both indicate that the object never collides with any of the six boxes…So why is OnTriggerEnter detecting a collision with all six as soon as the object becomes active? See reference images below.
First image: Cheese object (with some others) and six “quiz cubes”
Second image: Console log of Cheese being detected as colliding with all 6 cubes at the same time
Third image: Code inside a script component in the Cheese object that lets me know when there’s a collision
Fourth image: The box bounds of the Cheese object are clearly not within any of the six quiz cubes, even when the object’s position is changed (also proof that I was on Center alignment rather than Pivot).