OnTriggerEnter message

Hello all,

I just realized one of my script which is a component of a gameobject which has a CharacterController, is getting OnTriggerEnter message that has sent to one of it’ s children.

So my question is does parent gameobjects receive OnTriggerEnter function when one of a trigger, which is their children, collides with another object?

Thanks

Unity - Scripting API: Component.SendMessageUpwards could be useful… i guess