Hey guys, just wondering, im trying to do some scripting here, and the goal is to get my sphere to speed up when it hits something.
My sphere is rolling down a “hill” using only gravity, and im trying to get it to speed up when it hits a trigger. I dont have any scripts attached to the sphere, and all I have for the Trigger is function OnTriggerEnter (other : Collider) {
I cant figure out how to get it to acces the sphere and speed it up. Heck, I dont know how to make it roll faster regardless! Any help?