I have two prefabs which they spawned at the same position. A has capsule collider2d attached and B has circle collider2d attached both set istrigger to true and also rigidbody2d attached.
I gave both objects with different tag, and implement ontriggerenter2d and ontriggerexit2d inside object a.
When i start the game and debugging, the ontriggerenter2d and ontriggerexit2d triggers every frame. However, if I dont implement either one of the trigger, it will just detect one time not every frame.