mid0ri
1
this is my script
using UnityEngine;
using System.Collections;
public class CheckpointScript : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnTriggerEnter2d(Collider2D collider){
Debug.Log ("collide detected");
}
}
mid0ri
2
Wow this was so dumb it’s suppose to be OnTriggerEnter2D. the “d” is cap