OnTriggerStay not triggering on stationary object

Here’s my situation: I have an object on top of a trigger object (they are touching and stationary). When the scene starts, this trigger should go, but instead the trigger is not registered until I move the trigger object. I can click and drag the trigger object and the object on top should “stick” to the trigger object, but only sticks after I move it away, then back. Are my OnMouseDrag/release methods messing with trigger collisions?

tldr: OnTriggerStay doesn’t work until I move the trigger object.

p.s. I have checked for my object going to sleep and it’s not.

Figured it out. My flag variable for activating the OnTriggerStay method was in the mousedown method, so I just had to call to it after the OnTriggerStay method. It was missing the timing since Mousedown only runs once.