OnTriggerStay2D randomly quits

I will keep this brief. I have an object with a trigger collision box, and a player object with a Dynamic Rigidbody set to never fall asleep. When the player is inside the trigger box, and presses Space, a textbox appears, and the dialogue changes each time space is pressed. HOWEVER, seemingly at random, with no indication as to why or why not it would. Mashing space, it will only change the dialogue SOME OF THE TIME. Please help, this is obnoxious and making me angry.

Nevermind, ignore this. I fixed it, and the forum wont let me delete this thread