Open a local html in Unity3D and see it on external browsers

Hi, it’s 3 days that I’m searching for this answer…
I develop Augmented Reality apps for Architecture using Unity3D and its plugin Vuforia;
I have my house model and I would like to click on it to open an Html package (html file + folders with css and js) inside Chrome/Safari. I can do it opening a web page, but I want to put the package inside my App.

I achieve some results on my PC, but nothing to do on my Android device (I need it both for Android and IOS). The script I’m using is this:

using UnityEngine;
using System.Collections;

public class panorama : MonoBehaviour {

public string filePath;

public IEnumerator Start() {
string filePath = System.IO.Path.Combine(Application.streamingAssetsPath, “index.html”);
string result = “”;
if (filePath.Contains(“://”)) {
WWW www = new WWW(filePath);
yield return www;
result = www.text;
} else
result = System.IO.File.ReadAllText(filePath);
}

void Update () {
if (Input.GetMouseButton (0)) {
Application.OpenURL (filePath);
}
}
}

I started learning C# and Unity some weeks ago, my knowledge is poor; before I used a simple software that didn’t require these knowledges but now I can’t use it anymore
Please help me


How To Link Buttons In Unity