Open Assets ingame?

Hy together, the last thread i made gave me really a lot of help so i thought i try it for this one too.
Is it technical possible, to press the “play” button in a scene and then open up an Asset menu?
I want to be in the running scene, press a button “map” and then open up for example the asset to generate maps.

Anyone did that before?

Greetings !

My guess is it would take a bit of GUI work, But yes you could map buttons/GUI menu, to show assets and execute functions. But I believe the way unity scenes work is it builds with only the objects in the scene. So you would want to include all the objects/materials you would want access to, in the scene before runtime.

However this is an estimated guess from my limited knowledge myself.