Hey all, I’ve searched a bit for anyone that had already accomplished this but came up empty ;(
Its easy enough using intent filters in a good ol’ android app but I honestly have no idea how to handle interfacing it with Unity…
I would like to register a custom file extension (say *.custom) to open directly into my unity app and read the data from that file in. The goal being to let users share these custom files back and forth via attachments in emails.
Any help is much appreciated.