Open Feint Integration

Been trying to integrate OpenFeints OFUnity 2.1.5 with no luck. Game just crashes on start up.
I’ve followed their instructions http://support.openfeint.com/dev/example-integrating-of-with-unity-2-1-5-ios/ here, but still no luck.

Error that’s happening is a Program Received Signal: “EXC_BAD_ACCESS”

And here’s the output:
[Switching to process 11523 thread 0x0]
[Switching to process 11523 thread 0x0]
sharedlibrary apply-load-rules all
2011-07-18 17:24:09.031 TunnelRunner[10631:307] → registered mono modules
warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.6 (8E200)/Symbols/usr/lib/info/dns.so (file not found).

Anyone else encounter this problem and/or found a solution to it?

Found the problem had to build in universal arm 6 and 7 for it to work.