Open Fire Gold Released

Fancy Language:
BlueGill Studios has announced the release of Open Fire Gold, a remake of its miltary shoot-'em-up arcade game, Open Fire, released in 2006. Written from the ground up with all new code, art and music the game challenges players to blast as many enemy vehicles as possible. Open Fire Gold features two gameplay modes, new power-ups, weapons, and online high scores.
Get ready to load your weapons and open fire again! BlueGill Studios first in-house game is Open Fire Gold, an arcade-like military shoot-'em-up, that will have you uncontrollably wasting hours of precious time.
Open Fire Gold features two different game modes, seamless, integrated real-time global online scoring, an explosion meter, and an amazing realistic arcade gameplay backed by the Ageia physics engine. Open Fire Gold shoves you in the shoes of a lone operative armed to the teeth with explosive rocket rounds and a handful of land mines!
Unload your weapon and riddle your screen with pockmarked scars of battle, because it’s time to play Open Fire Gold!

Features:
• Open Fire Classic: The enemy supply line is moving through your region, you have 110 seconds to inflict as much damage as possible using your arsenal of rockets and land mines!
• Stop The Huns: A seeming unending stream of tanks and supply vehicles are moving through this sector. You must destroy as much of the supply line as possible, each vehicle that gets past you raises the chance of you being found and terminated. The supply line is divided up into waves, our commander will send a volley of rockets to help you clear up each wave, you will receive a supply of mines a few waves in! Go out in glory operative!
• Highscores: Show the world how much damage you inflicted! Post your scores to our online high scores list!
• Twitter Client: Tweet your score to show all your Twitter followers how much damage you inflicted!

System Requirements:
• 1Ghz (or better) G4 or Intel Core Duo
• 512mb RAM or more
• Radeon 9200 or better
• Runs on all Intel macs
Open Fire Gold is available as either a free dashboard widget or a DRM and region free standalone version priced at $3.99.

OFG 1.1.9 Changes:

All versions:

  • Bugfix that allowed tanks to spawn on a path behind the camera, making them un-hittable.
  • Twitter client. Tweet your scores to your Twitter page for all to see!
  • Recommendations. Spread the word about OFG to a friend or family member (by email).

Full/Standalone Version:

  • Extra, exclusive high score page only for Full/Standalone players
  • Removed download link from Twitter posts

Normal Speak:
So after months of silent treatment from portals such as Shockwave and Mac Games Arcade, and “thanks but no thanks” from distributors such as BigFish games and Real Arcade, Guategeek and I have decided to bite the bullet and release Open Fire Gold ourselves.

After I got my 2.0 indie license in October of '07 I spent 3 months getting familiar with it and then jumped headfirst into my first 3D game: OFG. We spent about 6 months developing it.

On the sad side:
We have also spent 6 additional months waiting on potential distributors. We even went so far as to port their API wrapper from ActionScript to JS for one of them, built them a version of OFG that would work on their webgame portal, sent them an invoice (at their request :wink: ) were told “give us two weeks to get it up”, and haven’t heard back from them in about a month. :frowning:

EDIT: We heard back from them today. They had some delays but are hoping to get it up soon.

Anyways, we’re in it for the game, not the money, and are releasing the entire game for free in widget form (we don’t believe the game would work as a demo, there’s not that much content we could cut out). The only incentives to buy the standalone are if you like native-resolution fullscreen, not having a download link on your twitter posts, and a better chance at making the top 30 scores with an exclusive highscores list (but you can also post to the “normal” highscores list :P. Hope you Open Fire! fans aren’t disgusted by it! :smile:

PS> We do want to release a windows build, but we’ll wait for 2.5 indy first :wink:

Free Widget Download | Purchase Standalone | Download Free Soundtrack

Screenshots:

Seems awesome!
Anyway… the download link for the dashboard widget is actually broken…

It is? I’ve had no trouble downloading it. What browser are you using?

here’s a direct url I’ll put up for a bit: http://games.bluegillstudios.com/openfiregold/download/Open%20Fire%20Gold.wdgt.zip

Strange, really strange…
Now it is working both with the direct link and the link in the post you gave…

I was (and i am) using safari 3 updated to whatever last version is (3.1 i think) an on 10.5.6 intel imac.

It kept downloading the Open Fire Gold.wdgt.zip file istantly as a 0Kb file, thus not expanding it…
Now it’s working… dunno what maybe the cause

Ah yeah. I forgot to test a code change in Safari and ran into an incompatibility. It’s been fixed. 3 big browsers to code for can get annoying :smile:.

Awesome awesome awesome. :smile: I got third place on the Classic high scores, but something makes me think that that gets played a bit less than Huns (which is really fun, by the way). Solid work. :smile:

Just made some site changes (posted a script with our MySQL username and password on pastebin by accident :shock: :shock: and had to change it quickly then update a bunch of php files). Tested everything and it works. If something didn’t work for you, sorry for the inconvenience, if it still doesn’t, please PM me.

Actually, our database shows more Classic score entries than Huns score entries. The game has only been out for 24 hours though, so we’ll see :smile:.

Good to know. We tried to attract to the old OF fans with Classic and create new fans ones with Huns mode :P.

Hey there! It looks like a fun game game! I’ll try it once i’m on my mac:)

-Zylex

Man, Why are you claiming that the payed standalone version brings the option to play fullscreen, when you can do it with the Dashboard Widet just by clicking the full screen button?

EDIT: It seems this is an exploit:P It shouldn’t be doable, but it is… if you want me to pm/post how it is (though it’s trivial) i’ll do

if i would be unity, i would take legal action against the use of the unity logo in religious content… of any type.

i won’t comment … or buy … a war game from someone who supports a sect that has started at least 7 wars

We just released OFG 1.1.9 which has (primarily) a bugfix, but we also threw in three new features:

All versions:

  • Bugfix that allowed tanks to spawn on a path behind the camera, making them un-hittable.
  • Twitter client. Tweet your scores to your Twitter page for all to see!
  • Recommendations. Spread the word about OFG to a friend or family member (by email).

Full/Standalone Version:

  • Extra, exclusive high score page only for Full/Standalone players
  • Removed download link from Twitter posts

Really? I guess I forgot you could do that. How about this, play OFG fullscreen at your monitor’s native resolution? (Or does the widget do that too?). Anyways, see above :P.

Yes, I wouldn’t mind a PM.

EDIT:
We’ve set up a wiki with some general gameplay tips and tricks.
Feel free to add any (relevant! :P) info you want:
http://knowledgebase.bluegillstudios.com