Hi guys, I’ve been working on a tool for creating a road network from OSM data. My final goal is to have a tool able to load parts of network and generate then on runtime. For starting, I created a script to, in Edition Time, load the network. Parsing the data was easy but my problem is to render the roads itself. Specifically, I have main 2 problems:
- I create the mesh for each way but I cant get right the triangles (vertices indexes).
- I have no idea how to handle intersection to look properly.
If someone would be interested getting a tool for generating real traffic road network “on the fly”, or have some experience recreating real roads would be very wellcome.
If someone is interested I can send my project so we can discuss.