Open Street Maps Realistic Rendering

Hi guys, I’ve been working on a tool for creating a road network from OSM data. My final goal is to have a tool able to load parts of network and generate then on runtime. For starting, I created a script to, in Edition Time, load the network. Parsing the data was easy but my problem is to render the roads itself. Specifically, I have main 2 problems:

  1. I create the mesh for each way but I cant get right the triangles (vertices indexes).
  2. I have no idea how to handle intersection to look properly.

If someone would be interested getting a tool for generating real traffic road network “on the fly”, or have some experience recreating real roads would be very wellcome.
If someone is interested I can send my project so we can discuss.

hey this is an extremely interesting sounding plugin, are you still developing it?