OpenFeint Dashboard in Unity Editor

Hi, How can I test OpenFeint right from the Unity Editor as Build and Run task is quite time consuming and I don't want to do it everytime I just tweak a variables for doing Leader boards and achievement. I found a tutorial on the following website

http://forum.unity3d.com/threads/27342-Trying-to-get-OpenFeint-working

and it's quite old and Unity3.0 has changed the structure so it's kind of not working with Unity3.0... Any good links for doing that??

Sorry, you can't test it from the editor. OpenFeint is mostly code that is added to the Xcode project, plus a Unity wrapper.