Surprised this isn’t already here :
Hardware Tessellation, would be pretty nice to have in Unity!
Surprised this isn’t already here :
Hardware Tessellation, would be pretty nice to have in Unity!
Oops… though surprised there’s not more interest in this.
that must be a joke.
already the ogl 3.2 support is more lacking than working and apple has not even reached 3.1 yet at all