opening certain scene crashes 4.6

See title. Bug with repro submitted, but curious how many others are getting this and if anybody has a lead or a workaround? Same scene opens fine in 4.5.5f1

Error logs seem to offer no clues, just a crash out of the blue.

We just released the first patch of 4.6, can you check it in that? Download Archive

Seems to be fixed in 4.6.0p1

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Just FYI, With the new editor, I’m getting UnauthorizedAccessException on UnityEditor.xml when opening a preexisting project.

UnauthorizedAccessException: Access to the path “Library\UnityAssemblies\UnityEditor.xml” is denied.
System.IO.File.Delete (System.String path) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:179)
SyntaxTree.VisualStudio.Unity.Bridge.Project.SafeDelete (System.String file)
SyntaxTree.VisualStudio.Unity.Bridge.ProjectFilesGenerator.CleanDeployPath ()
SyntaxTree.VisualStudio.Unity.Bridge.ProjectFilesGenerator.DeployUnityAssemblies (SyntaxTree.VisualStudio.Unity.Bridge.UnitySolution solution)
SyntaxTree.VisualStudio.Unity.Bridge.ProjectFilesGenerator.GenerateProject ()
SyntaxTree.VisualStudio.Unity.Bridge.Project+<>c__DisplayClass3.b__2 ()
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/BuildAgent/work/d63dfc6385190b60/artifacts/EditorGenerated/EditorApplication.cs:235)

Somehow UnityEditor.xml got in a state where I wasn’t the file owner, and I couldn’t change ownership even as Administrator (Windows 7). Upon reboot, the file and the complaint from Unity went away. Voodoo.