I googled around but I can’t seem to find the right terms to use so I will ask the real experts here. After you compile and run a windows application with unity, it comes up with an options screen for you to pick the screen res and inputs. Is there a way to disable that and create a control panel inside your application?
Check out the following option…
DisplayResolution Dialog
Disabled No resolution dialog will appear when starting the game.
Enabled
Wow that was quick! And this worked great. Seemed a bit annoying to have that open each time.
Its something I was meaning to look up myself anyway