At this time I have to rename files by adding the .bytes extension before using them in Unity.
I found no way to open them otherwise.
So I wonder if there is a trick to bypass file renaming (static resource) to open file as binary blobs?
Thank you,
At this time I have to rename files by adding the .bytes extension before using them in Unity.
I found no way to open them otherwise.
So I wonder if there is a trick to bypass file renaming (static resource) to open file as binary blobs?
Thank you,
what sort of files are you trying to access ?