I’m on Mac and I had this problem for months. I sent a bug report but it seems that the problem has never been fixed. Simply put I managed to bake the occlusion once and then after a crash whenever I try to open the occlusion culling tab in the editor the editor hangs and I have to kill it. Anybody else has this problem?
I have same problem on Windows. Pls who solve it give us answer.
I’m having this problem on Mac, using 2019.1.0f1
Same problem, Windows, Unity 2019.2.5f1 (64-bit)