OpenJib: Open source camera control for Unity


Open source camera control for Unity

LATEST RELEASE

Issue tracker
Example project
GitHub repo

What?
It’s a simple camera path system using bezier curves. I am developing this in tandem with my Deus Ex-based game project The Vongott Chronicles.

Features

  • Bezier curve editor
  • Keyframe system and timeline similar to other animation software
  • Keyframe events based on SendMessage and System.Action
  • Rotating camera along the curve

Participate

  • Any help, including feature requests and error reports, is much appreciated.
  • I happily add collaborators on GitHub, so don’t be shy.

Web demo

Screenshot

nice, but again, unityScript

You shouldn’t have to many problems covering it if you really care about it

I just pefer keeping my code base in c#. All these open sources are really cool but I’ve never gotten unityScript to play nice with c#.

Yeah i know i usually convert everything to C# before start using it

I have taken the compile order into account, there is no problem using any of my plugins in a C# project. We can always maintain a C# branch if you’re interested in participating :slight_smile: