mrzapp
September 5, 2014, 12:59pm
1
Open source camera control for Unity
LATEST RELEASE
Issue tracker
Example project
GitHub repo
What?
It’s a simple camera path system using bezier curves. I am developing this in tandem with my Deus Ex-based game project The Vongott Chronicles .
Features
Bezier curve editor
Keyframe system and timeline similar to other animation software
Keyframe events based on SendMessage and System.Action
Rotating camera along the curve
Participate
Any help, including feature requests and error reports, is much appreciated.
I happily add collaborators on GitHub, so don’t be shy.
Web demo
Screenshot
judah4
September 5, 2014, 5:35pm
2
nice, but again, unityScript
You shouldn’t have to many problems covering it if you really care about it
judah4
September 5, 2014, 7:11pm
4
I just pefer keeping my code base in c#. All these open sources are really cool but I’ve never gotten unityScript to play nice with c#.
Yeah i know i usually convert everything to C# before start using it
mrzapp
September 5, 2014, 11:41pm
6
I have taken the compile order into account, there is no problem using any of my plugins in a C# project. We can always maintain a C# branch if you’re interested in participating