[OpenVR] disable roomscale and freeze cam position.

Hello everybody,
i’m using Oculus Rift with Touch controllers in a case where i don’t want the OVR Camera to move on the scene to avoid hitting meshes and stuff.
i’ve tryed desactivating the camera rig, and also hardcoding the OVRCamera gameObject position but with no results.

is there any way to support a truly “seated” experience ?

Thank you

i’m looking for the same :frowning:

if you find something please share with us :wink: