Hi ,
When using PhotonUnity . When i create a Room Say “RoomNormal”.
Room Gets created and , In my other system i can see the room created and
Number of Players in Room.
Now from my Other system when i try to join ROOm say PhotonNetwork.JoinRoom (RoomNormal);
It gives me error Operation failed: OperationResponse 226: ReturnCode: 32758 (Game does not exists).
Regards
Thanks