OperationException : Failed to extract table name from shared table data TableReference

Hi there,
I’m encountering 2 errors in the Unity editor version 6 v6000.0.14f1 when entering play mode:

UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Location found for Key=c8fc0768b368e664bbcfefb01486becc
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<UnityEngine.Localization.Settings.LocalizationSettings>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.As


OperationException : Failed to extract table name from shared table data TableReference(c8fc0768-b368-e664-bbcf-efb01486becc - ). Load Shared Table data operation failed.

UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<UnityEngine.Localization.Settings.LocalizationSettings>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizedDatabase`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.Localization.Operations.PreloadLocaleOperation`2<UnityEngine.Localization.Tables.AssetTable, UnityEngine.Localization.Tables.AssetTableEntry>:LoadTables (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>>)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>>) (at ./Library/PackageCache/com.unity.addressables/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>>:Complete (System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>,bool,System.Exception,bool)
Unity

I found two posts with similar issues, but the solutions provided didn’t resolve my problem. Initially, I was using Addressables v2.2, but I downgraded to v1.2 to access the Addressable Analyzer. My Localization package version is 1.5.2. I used the Addressables Analyzer, but I didn’t find anything wrong. I also checked all the files related to localization, and everything seems to be in order with no errors.

Anyone? Please help.

My “Shared Table Data” was not correctly registered in Adressables Group.
I could also see my “Localize String Event”-Component was not referencing a correct String Reference (Missing Table Collection).

1 Like

Sorry, I missed the messages. If you are still having the problems, let me know and we can work through it.