Hello! I made a script for an object to switch to an animation if it is close to an object and if its y coordinate is in a specific range. It gives me the error above however I don’t see a Boolean in my script. Does anyone know what I am doing wrong?
using UnityEngine;
using System.Collections;
public class SVA_Control : MonoBehaviour {
private Animator animator;
private GameObject target;
private float dist;
private float centerT;
private double upperTB;
private double lowerTB;
private double currentY;
// Use this for initialization
void Start () {
animator = this.GetComponent<Animator>();
}
// Update is called once per frame
void Update () {
currentY = transform.position.y;
target = GameObject.Find ("STB");
centerT = target.transform.position.y;
upperTB = centerT + 1.35;
lowerTB = centerT - 1.45;
dist = (target.transform.position - transform.position).sqrMagnitude;
if (dist < 13) {
if (upperTB > currentY > lowerTB) {
animator.SetInteger ("State", 1);
}
}
}
}