Hello everyone,
First of all, I just wanted to let everyone know that this isn’t a job seeking post, but rather a simple question addressed to anyone who has worked or is working at the current game industry.
As a game designer who is now prepared to embark a journey throughout the game industry, I feel a bit overwhelming from all of the options available one could take to enter the current game industry. From the numerous different video games related job sites such as; glassdoor, gameindustry biz, gamesjobdirect, and so on, to the different job levels; entry/junior, internships, full-time, freelance, and etc…
Question
Therefore, in your opinion, what is the best method or option for a game designer/programmer to enter the current game industry?
Short Resume
Just to give a brief overview on who I am, here’s a short resume.
I am a 26 years old game designer from Italy, and I am looking forward to enter the video game industry this year. I graduated in 2013 from a game development and research course at London, and ever since my graduation till now, I’ve worked on several personal unity projects during my own free time.
In fact, from 2014 – 2015 I’ve worked and published a video game entitled Asteroid Attack for the google play market.
Then from 2015 onwards not only do I continue to work with the Unity game engine, but I’ve also been experimenting with several different game engines such as: Source, UDK, UE4, and the CryEngine.
Recently I’ve even become a Modder for one my favourite current game franchise Killing Floor, and have published already several well received customs maps.
Thanks in advance! ![]()