Hi
In my game I have few kinds of weapon, and each kind has few similar weapons with few differences including the image.
Imagine this: I have grenade kind of weapon, now there’s flash bank grenade, normal grenade, stun grenade and … .
Would it be good optimization-wise to make a prefab for every weapon?
Or should I make a prefab for Grenade, and for each type of grenade, change things (Sprite, Effect, explosionTime and … ) by code?
I’m targeting desktop and mobile platforms, but mobile is more important.
Thanks!