I’m trying to optimize my scene reducing vertex, using LOD and batching static objects, but there are still framerate problems. Here an image of my stats:
I think that there are too many shadows, but i don’t know…
I’m trying to optimize my scene reducing vertex, using LOD and batching static objects, but there are still framerate problems. Here an image of my stats:
I think that there are too many shadows, but i don’t know…
i think 70 fps is not bad , use baked lighting if you can . also can you show us what are making ?