I was rather disappointed to discover that with ‘Optimize Game Objects’ enabled (but the ragdoll transforms exposed), ragdolls no longer work.
The physics objects link up and ragdoll correctly - but they don’t move the bones! - In fact, the exposed transforms appear ‘read only’, and can no longer be used to manipulate the bones at all
Is there a nice solution for this? - was hoping that this optimization would help us a little bit with the high cost of animated characters (on mobile). Is there really no way to move bones with it enabled, or am I doing something wrong?
Ah, just found this out too. I need to use Optimize Game Object on all of my units because I’m making an RTS, and I need the performance. But the ragdoll wizard (and just plain ragdolls) don’t work right if you use the “Optimize Game Object” option in your models’ rig settings.
I even tried exposing all of the bones needed by the ragdoll wizard, and it still wouldn’t work.
It’s too bad because I spend $20 on a ragdoll asset from the asset store and probably won’t be able to use it now