I have an RTS that I’ve been working on, and because of what I’m trying to do its getting pretty slow on me. right now each unit in each squad is using it’s own draw call. Is there a way I can fix that? Can I have one squad have one draw call?
Here’s a link to the game:
http://forum.unity3d.com//viewtopic.php?t=16790
If this helps:
Each unit has a rigidbody on it so that it will no walk through things like units and buildings, so the units need to be able to keep functioning with independent rigidbodies and scripts.