So I made a FPS Game in Unity Free.Retro, Arcade, Procedural, Ultra-Violent. It turned out to be pretty good. Some UI Stuff is Left, but will be finished in 1 month or so. I am not in a position to buy Unity Pro, the game does not need it either since everything including textures are procedural since I am good at math except the characters. How do I publish the game ? What are my Options ?It will be good for PC and Consoles. It will not be suitable for Mobile because of its fast game play.Can I publish it on Steam, PlayStation, If so Guide Me. I am getting around 40 - 60fps on Mac Book Air Mid 2013 for the Game in Unity. Mind my English.
Submitting your game through Steam involves Steam Greenlight.
Publishing to the PlayStation requires a license from Sony. Unity’s blog has some details and links.
http://blogs.unity3d.com/2014/06/16/unity-for-playstation4-is-here/
Can I publish to those platforms with Unity Free ?
When you’ve been approved by Sony, you’ll get a Unity Pro license for PlayStation. I’m pretty certain Steam doesn’t care if you’ve developed with Unity Free, but both platforms have a review process of some sort that your game will have to pass.
Steam’s Greenlight involves the community voting on your game whereas Sony will review your PlayStation game.
Without owning Pro already?
I only know what the blog states. Namely that becoming registered with Sony gets you Unity for PlayStation. Which I would assume is Unity Pro with only the option to publish to PlayStation.
Realistically speaking, you should probably not worry about releasing for consoles at this point. Consoles are for AAA studios. If you cannot afford to buy Unity Pro, then you probably won’t be able to afford getting licensed to release a game on a console platform.
Focus on getting your game on Steam. Put it on Steam Greenlight and try to get a bunch of people to vote for it to go on Steam.
GamaSutra has a very nice article on the various avenues you can sell your PC game…