OrbitalTransposer XAxis Value Change Jitter

Hi, I’ve use virtual cinemachine with body OrbitalTransposer.
But there has a problem,change the XAxis Value will cause Jitter when the camera in colliding.
Is this a bug or some one can help me?


5376936--544491--upload_2020-1-16_18-4-5.png
5376936--544491--upload_2020-1-16_18-4-5.png

What versions of Unity and of Cinemachine are you using?
How are you changing the X axis? By moving the mouse?

1.Unity 2019.3.0f3 and cinemachine 2.4.0 preview.4
2.yes,by moving the mouse.by the way,change this value by script also cause this problem.

Can you export the test scene as a unitypackage and post it here?

here is the test unitypackage,thanks.

5379780–544986–cinemachine-test.unitypackage (4.35 KB)

Thank you for uploading. I tried your scene, but I am not getting any jitter.
Is there something special I need to do in order to see it?