I’m not sure if I missed that on the forums or in the documentation, but what about the order of OnGUI calls in different transforms? Is there any well-defined order, or a way to control this?
The reason I’m asking is that I have on Transform with some general GUI stuff (basically similar to the startup screen in Lerpz), which includes a backdrop image. Now, obviously, when OnGUI from another transform (in my case a little chat control) is called before that, it will be hidden by the backdrop image.
I might do a workaround by simply changing the name of OnGUI() in the latter one, and calling it from the earlier one (that way, I gain full control). Are there any other solutions?
Jashan