Organize scenes for different target OS (Mobile Desktop)

Hello All !

What is the best way to organize GameObjects and related scripts for building different targets ?
I have a Project with a Scene and I would like to deploy this application for Mobile, Desktop and Web platform. On Mobile Platform I’d like to use Dual TocuhPads to control FPS, and on Desktop and Web platform I’d like to use First Person Controller. Is it a good idea to add both controllers to the scene, then deactivate the one which is not needed based on the run time player ?

Thanks in advance,
BB

Hi,
This is a really good question. I am working on an iOS project that we want to be able to test as a desktop application without changing the scene.

Did you ever get an answer to this?
John