organized my project in windows file explorer, have to reassign my sprites/audio/fonts

hi everyone, thanks for taking your time to read this

sorry if this is in the wrong forum, but i think it fits in here so i’ll post it here

but basically i organized my project that i’ve been working on for a really long time in file explorer (i’ve been wanting to do that for a while). i organized my entire computer as well, and i moved the project into a “projects” folder that i have (not sure if that’s relevant, but just in case). i split the project into folder and moved my graphics and audio around.

i’m really stupid and forgot to backup my project before i did it, and now it says “missing” in the input box. is there any way to fix this or do i have to individually go into everything and reassign it?

i’m really mad at myself because i can’t remember the things like the pixels per unit that i used and everything that i’m testing isn’t working

if there’s a way to get back to a previous save of the project that you know of, please let me know.

thanks for reading, any help is appreciated

I think the issue is that you didn’t also properly re-organize the meta-files. Each asset has a meta-file associated with it in the same folder (texture.png has texture.png.meta). When you opened Unity, it didn’t find some of the meta-files, recreated them and lost related asset references in the process. An easy way to avoid that is to always move files within Unity’s project window.

I know this won’t fix your current issue, but I suggest you look into version control. Github is one good place for that (they have guides on how to get started). With version control you can easily revert changes made to individual files or completely go back to an older version of your project.

Also you can try Unity Collaborate, which is stupidly simple. I use it for version control right now and it’s pretty painless. I never got around to getting Git to work, but I will soon.