Orient mode (AlongVelocity) not working in 10.2.0

Hi. Updated my unity editor and that updated automatically my shader graph to 10.2.0. Now I’m getting the error that AlongVelocity is not valid for “strips”(?) is. I can still select that in my output node though.

at UnityEditor.VFX.Block.Orient.get_source () [0x001af] in D:\Projects\TLT\Project\Unity_Client\Library\PackageCache\com.unity.visualeffectgraph@10.2.0\Editor\Models\Blocks\Implementations\Orientation\Orient.cs:280 ```

![6585040--747988--2020-12-03 12_17_35-BattleOrb_Outer_.png|667x467](upload://kH9ctftLThHDXioYG9rUOYmYcWG.png)

Anyone knows what could be wrong or how to fix it?

Edit: also 10.2.1 doesn't fix the issue.

Many thanks

Hi,
Your question is about Visual Effect Graph, which is not the same thing as Shader Graph. You should post your question to Graphics/Visual Effect Graph section.

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