Orient particle sprites to velocity.

Hi all!

Just wondering if there is a way to orient particle sprites to their velocity direction yet, I remember ages ago there was talk of adding this but I haven’t really heard anything since.
I’m working on a bunch of explosion effects and it would be really handy to be able to do that.

Thanks,
Pete

In the Renderer Module there are 2 options:

The Stretch Billboard Mode, which has been there forever and tries to align to velocity + camera. You can disable the stretching params if you dont want that.

The Billboard Mode, with Alignment set to Velocity. This one does not have any camera-facing logic, which allows the rotation settings to be used. and of course no stretching with this one :slight_smile:

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Great thanks @richardkettlewell !
Getting some good stuff happening.

It would be nice to be able to do it with mesh instances too but I imagine there’s a bit more to that.

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Meshes have all the same Alignment options as billboards since 2017.1… except cant use stretch mode with them.

Oh wow! Thanks for the heads up, I just upgraded.

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