Thanks for nice game engine - Unity!
We’ve working on this prototype for 4-months.
We are looking for investors to complete this project!
looks good
looks great but whats up with the scale? those people are the size of dandelion, i could understand it if there were very large monsters living there, but i would still think the majority of the citys and buildings and such would be made for people by people. I mean if most of the Trolls are as nice as the one in that video im pretty sure most people wouldn’t be in a hurry to make there roads and houses easily accessible to them, with those wide open spaces and freeway sized paths lol.
Sick looking game but make the characters bigger, you can always zoom the camera out when something really big is in the frame, its alot easier and more realistic than making the main characters super small.
Good luck with the funding im sure ull get it.
Thanks~, The big troll in the video, is a boss-monster.
We placed only one huge monster on the field. Most of monsters are not that much big.
I am afraid that I misunderstood you because of my bad English.
Character to environment ratio is off mate. The Humans are to small for the world they live in.
Hope that makes more sense.
That troll sure does look mean mate!
Thanks for your meaningfull advice. MrSmive. We will consider about the ratio thing seriously.
I think that this is very good actually, the scale is not a big deal since it still very early to worry about that stuff. How many people are working on the team?
Are you planning to release this game on the web as well as stand alone? Nice work.
Looks very WoW to me. Cool concept. I agree about the size of the characters looking odd, but I often also think so in WoW.
Keep up the good work and good luck with finding investors!
Very very very good. Cool graphic, i hope you find investors.
wow, so awesome!.
is it PC Standalone Version?
if you are Web Version, then how solved web cache problem?
Taigo//Our team has one programmer(me), three artists and two game designers.
dart, Yuri// Currently I am not considering about the web release.
Looks nice so far, what is the backend?
Well done this is very nice looking. I can see you put a lot of work into everything the game seems very solid even at such an early stage. I hope you find some funding to continue work!
This is our brief plan below:
We will outsource map objects for 9 more fields and dungeons, 70 monsters and 400 more equipments etc.
We need 9 more team members(1 programmer, 3 game designers and 5 artists) to complete the project.
We can release this game in 1.5 years at the cost of 1.5 million USD.