ORK Framework 2.0.0 and ORK 1.2.7 released, ORK Community forum opened
Please note that this asset has been replaced by ORK Framework - you can find more information in this >thread< or on http://orkframework.com/.
If you own ORK and the Menu/Shop Extension, you can get a free upgrade to ORK Framework (aka ORK 2). Please send me your order/invoice numbers to contact@orkframework.com.
ORK 1 release:
Fellow developers, I’m pleased to announce the official release of ORK Okashi RPG Kit!
What is ORK?
ORK is the short form of Okashi RPG Kit - a role playing game development kit for Unity.
The goal of ORK is to make developing RPG’s less painful and time consuming by providing a complete and flexible base. It consists of several editors to create the data of your game (e.g. items, characters, enemies, etc.) and a fully functional battle system and event system.
If you can think of it – you can most likely create it with ORK. If you can’t – contact us and we’ll probably make it happen in the next update of ORK (if it fits the overall direction of the kit).
ORK is compatible with Unity 4, and officially supports publishing to the Web Player, PC and Mac Standalone, Android and iOS platform. Although it might run on other platforms (e.g. Xbox360, PlayStation 3, Wii), they are yet untested and not officially supported.
ORK is available in C# script version.
Demo created with ORK
You want to see what you could do with ORK?
Try the ORK demos (WebPlayer and standalone): >Demos<
This small demo RPGs shows some of the possibilities of ORK - every gameplay aspect was created using the RPG Kit - the game menu, ingame events, the battle system … even the camera system in the town area of the game was created by using ORKs event system.
Editors
ORK extends the functionality of Unity with a massive amount of editors, components and prefabs to create gameplay typical for a role playing game.
Follow this link to read a short overview of the editors of ORK (also contains screenshots): >click<
FAQ
ORK has a new FAQ system, check it out and start asking questions there - you can also do feature requests
Documentation
ORK comes with detailed documentation of everything there is to know about it. And this documentation is available to the public - read it and see if ORK can do what you need.
You can find the complete documentation in the ORK Wiki.
Tutorials
Tutorial 1 - Item Creation
Tutorial 2 - Player/Event Interaction
Tutorial 3 - Cinematic Dialogue Event
Tutorial 4 - Changing Scenes
MSE Tutorial 1 - Let’s go shopping!
More tutorials can be found in the ORK Wiki.
Licences and prices
You’ll find the shop, information on the licences and prices here: >click<
Ok, that’s it for the official part
It’s been some hard months developing this - I hope you’ll find it useful and that a lot of great RPGs will be developed.
To make one thing clear at the beginning:
ORK is NOT designed for MMO’s, it could be adapted for this use, but it’s not planned yet.
ORK is a very complex tool with a great amount of new possibilities for Unity - if you have any questions or are not sure if your game idea can be realized with ORK, just ask me (in this thread, or send me a PM or >mail<). I’ll be happy to help
That’s it for now - enjoy.
Cheers!
Latest versions:
ORK 1.2.7, MSE 1.0.10
See the >changelog< for all changes in this version or visit the ORK Wiki.