Orthographic camera in scene "near clipping plane"

Hi, I have a question about the scene view. I’m working on a pseudo 2D game and keep the scene view camera orthographic. However, I’ve noticed for some time that it does not allow me to zoom in because it does not render the near objects, just like if the near clipping plane is set too far. Again, I’m not talking about game view, where things are working alright, and I know how to configure Main Camera for that. This is only a problem in scene view, and I have to use Perspective camera to zoom in on objects.

Where do I set this?

Camera.current will give you the scene camera while you’re in the editor, so Camera.current.nearClipPlane should let you tweak the scene camera from script.