Alright, so I am using a sprite with the new 2D system and it looks fine in the Scene: http://imgur.com/6DLr9Kv
However, when I go into game view, there is some strange distortion: http://imgur.com/1IpnyqI
Is there a way to prevent the camera from causing these distortions via code or some setting? The distortions only affect the sprites in lines and the lines of distortion seem to be static on the screen and equally spaced.
Edit: Update for side-by-side and clarification: http://imgur.com/XaxbcK5