orthographic camera view looks different from perspective view


I have spent hours on this. I have an orthographic camera looking down. The spots on the ground from spotlights are clearly shown in the perspective view (upper screencapture). However they are not shown in the orthographic camera view (lower screencapture). Why is this happening? And it looks green all over the area, even on the table and outside of the room. It might be simple but I really need help. Any idea is appreciated!


Have you checked the camera’s culling mask? Make sure it’s rendering the appropriate layers, and the lights are set to a layer that the camera is rendering.

Got the reason. The render mode of each light should be set to “important”. Thanks for helping!