ortographic spotlight ?

i might be doing something wrong i am working in 2d mode with ortographic camera and i need radial light which won’t be affected by depth of object so classic spot light and point light don’t work for me and i don’t know how to change radius of directional light … is there way to

1. change radius of directional light

or

2. make spot light work like ortographic camera does (no perspective)

There is no way of doing either 1. or 2. But the effect you are looking for might be achievable through the use of a Projector. Create projector and set it to orthographic, add a material that has a circular white texture on it to simulate the cylindrical light.