Hi, I am interested in making a 2D game that is not very graphics intensive. I found that Orwell used Inkscape for graphics which is rather simplistic and easy to work with. I do not however, understand how Orwell’s panels were created with Unity. In the game Orwell, there are three main panels which the player interacts with. I have no idea how one would even begin to create something of that sort in Unity 2D. How would one go about doing something similar? (namely creating interactive panels all in one game scene)
Thank you!
This is irrelevant if using Unity’s GUI. You’re turning the SVG source into bitmaps anyway.
Designing the panels is just a matter of using art and possibly masks well. From what I can see Orwell uses very square and simple interface elements, so you might not even need any masking. You should find everything you need for that here:
(And you should of course know the basics of the engine before that.)