OsX app fullscreen is black, windowed is fine

Hi when I run my app in windowed mode on mac its fine, if i run it fullscreen, the screen is black. Unity version is 4.6.1, player if fine on OsX 10.10.1 mac laptop, not fine on Mac Mini 10.6.3 - which is what I want to run it on…oh yes and the screen the Mini is attached to is 1920 x 1080

Any ideas?

Low on video memory, perhaps? Check the log in applications/utilities/console, under ~/Library/Logs, Unity, Player.log

Just had my app rejected from the Mac App Store due to this black screen issue. When toggling between windowed mode and full screen (or vice versa), the screen goes black, yet you can still hear sounds and control the game.

Tested my dev build (with all the libraries and certificates signed and whatnot) and happens too. Also managed to make the app hang once by trying to toggle windowed/fullscreen. Player.log has no errors.

However, my non-signed version that I distribute to Steam and DRM-free builds, no problems switching resolutions or toggling windowed/fullscreen.

:confused:

Use full screen window, not capture display.

–Eric