Hi. I currently working on standalone OSX project. It was rejected from app store with this note: “The app still has the Game Center entitlement without linking against the GameKit framework.” I read on forum ([URGENT]MAC App review team rejected because GameKit framework linked! - Unity Engine - Unity Discussions) that with 4.5.4 version Unity stops linking GameKit framework automaticly. I tried to run my project on older version of Unity (4.5.3p4 and 4.5.3p3) but it made my app crash (probably some plugins needs newer version). I also tried to run some application that was recommended on forum to make this linkage (optool) but on current version it’s not able to run it for me (errors while building). Is there any other option to make this linkage by Unity?
Same issue I just got…no solution found yet…learning…anyone?
- Open your XCode project
- Select ‘General’
- Scroll down the ‘Linked Frameworks and Libraries’ section
- Look for GameKit.framework, if it’s there → great!
- If it’s not there, add it
- Then click on ‘Capabilities’
- Make sure Game Center is turned on
Thanks for the reply, this is all good for iOS App, nice and easy.
But for Mac app, this not the same as Unity exports .app package and non Xcode package.
Oh damn, sorry … I clearly didn’t read the OSX bit properly, my bad. I haven’t done anything for Mac apps ![]()
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Did you find any solution ?
Any solution?