Hello, I am working through the Walker Lab Tutorials and everything has been working fine until I upgraded to OSX Lion. I have been using Unity Pro 3.4 doing a 2D Mario Clone. Prior to upgrading to Lion, my player prefab would render the textures from the sprite sheet just fine. After upgrading, now it won’t render the texture. when I got to the texture, it looks like a corrupted file. I deleted the project and re-imported from my asset server and still have the same issue. I downloaded the asset server project to my windows 7 machine and its working fine. The png files seem to be correct.
Another note if I opened the png files in finder they showed up just fine. But when i get the preview of them in Unity, it looks corrupted. Also, the project was working fine in 3.4 on OSX Snow Leapord before I upgraded. Any Ideas?