Hi,
I’ve got a few OSX users in different machines and OSX with no problems except one new user on an iMac where my app is crashing at a certain point.
I can’t duplicate it, and the Player.Log file is missing the normal start such as:
Instead his Player.Log starts:
and ends with a
My debugs and development build settings don’t give me much to go on.
He’s on
Version: Unity Player version 3.5.6f4 (3.5.6f4)
Frustrating as no other OSX users have issues.
ty!