Hello everyone, the dimensions of the other assets partition are too high when I get the build. When I examine it in detail, the files in the Other Assets area do not appear in the report.
up
Do you have something in a StreamingAssets folder? And if you search your project for a folder called “Resources” does it have a lot of stuff in it?
Every single thing in Resources gets added to builds whether you use it or not.
Anything in StreamingAssets does not get compressed in any way.
I can see a Resources folder in your image. When Unity creates a build it excludes all assets which you aren’t actually using, with the exception of Resources and StreamingAssets folders. Anything in those folders goes into your build whether you use it or not. Go through every single item in those folders.
To add to the above, it also looks like you have many duplicates of the same files, each 8+ megabytes.
Probably best to keep working files out of your Unity assets folders. Can just be a folder outside of your Assets folder but within the project folder. I keep all my working .psd, .fbx exports, etc, out of Assets, and just have the currently used one in the project.
there are only player prefabs in the resources folder
The cause of the problem was the video I used in the render texture.